Endre Horgász
Endre Horgász
Working as 3D Character Artist at 3Lateral
Novi Sad, Serbia

Summary

Working as a Technical 3D artist and Character artist in 3Lateral.
Love creating environments in UE beside my main job.

Skills

Environment Design3D ModelingLightingTexturing

Software proficiency

3ds Max
3ds Max
Mari
Mari
Maya
Maya
Photoshop
Photoshop
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Knald
Knald
substance painter
substance painter

Productions

    • Video Game
      Horizon Forbidden West
    • Year
      2022
    • Role
      Technical 3D Artist and Character Artist
    • Company
      3Lateral
    • Video Game
      The Matrix Awakens
    • Year
      2022
    • Role
      Technical 3D Artist and Character Artist
    • Company
      3Lateral
    • Commercial / Advertisement
      Metahuman Creator
    • Year
      2021
    • Role
      Technical 3D Artist and Character Artist
    • Company
      3Lateral
    • Video Game
      Marvel’s Spider-Man: Miles Morales
    • Year
      2020
    • Role
      Technical 3D Artist and Character Artist
    • Company
      3Lateral
    • Video Game
      Resident Evil Village
    • Year
      2021
    • Role
      Technical 3D Artist and Character Artist
    • Company
      3Lateral
    • Video Game
      Aquanox Deep Descent
    • Year
      2020
    • Role
      Gameplay Scripter
    • Company
      Digital Arrow
    • Video Game
      Vermillion Watch Order Zero
    • Year
      2018
    • Role
      Gameplay Scripter
    • Company
      Eipix Entertainment

Experience

  • Junior Gameplay Scripter at Eipix Entertainment
    Novi Sad, Serbia
    January 2017 - March 2017

    • Assembling scenes, zoom zones, HO scenes.

    • Making ambiental, "use" animations and other animations in Blender.

    • Manipulating particles.

    • Working with scripts (writing the whole gameplay in script).

    • Implementing dialogues and cutscenes into the game, working in localization editor.

    • Blending graphics so they fit the scene in Photoshop.

  • Quest Designer & Gameplay Scripter in Unreal Engine 4 at Digital Arrow
    Novi Sad, Serbia
    April 2017 - December 2018

    • Gameplay scripter/quest designer in Unreal Engine 4.

    • Creating missions (quests) for open world/semi-open world single player and coop game modes.

    • Maintaining the highest possible quality of quests, and fixing reported bugs.

    • Working closely together with the game designer as well as collaborating with the technical department.

    • Implementing dialogues and cutscenes into the game.

    • Planning assets required for the creation of the quests.

    • Performance optimizing through quests.

    • Tweaking AI actor behavior and AI stats in game.

  • Technical 3D Artist and Character Artist at 3Lateral
    Novi Sad, Serbia
    December 2018 - Present